Entries from May 2008
I’m interested in doing some other projects using the same multi-phase scenario as the museum software project. Topics I hope to tackle include:
Food preparation, recipes, and dietary statistics;
Human resource software including a pre-processor for the typical payroll service bureau; and
other business related applications.
The web portion of all of these projects will be implemented (for testing [...]
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Tags: Linux server·MySQL·SQL
I want this museum software to be usable by organizations of all sizes. The software will maintain a database with a complete record of every item in the archive: what it is, where it came from, its location, what it looks like… with a tracking history of movement - when it was displayed, when someone [...]
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Tags: database design·members·museum·software
I developed a job cost accounting package back in 1981 through 1983. It was written in Basic for a multi-user operating system called Oasis (now Theos), and it originally ran on a Radio Shack TRS80 Model II. If I remember correctly, the nucleus of the operating system was loaded into the lowest 16KB (not MB!) [...]
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Tags: software
One project that has interested me for some time is Museum Software. This is a database program used to record, document, and track items in a Museum’s collection (or archive). There are several well-known packages available, but many smaller organizations aren’t able to afford them - nonprofit organizations always have trouble raising funds, and local [...]
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Tags: archives·museum·software
The images in the header section of this blog are from locations in Alaska and in Glacier National Park. The scenery in those places (and in the other national parks, particularly Crater Lake, Bryce Canyon, and Zion) is too beautiful to be adequately captured by our digital camera; you have to see it in person. Go! Take a [...]
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I’ve decided to write a blog as I develop new software applications. I figure that by recording my progress (or lack thereof), I’ll be more likely to focus on the small details - doing things in the correct sequence, documenting my work as I go along, and providing the logic behind the software. Once the [...]
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